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Timeline
This page will highlight the milestones this project has reached.
4-18-05 First successful build of Zelda.exe under Visual Studios 7.1
6-10-05 Last public release of Zelda.exe. The game had matured to the point that you could walk behind terrain, kill enemies, collect rupees, lose and gain health, and die.
6-27-05 I began posting "Help wanted" adds on gamedev, sourceforge, and deviantart in search of both programmers and artists.
7-5-05 The forums were live and kicking with discussion over what the game would and wouldn't be.
7-12-05 Development began with programmers assigned rough areas to specialize and code.
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